The steam flow game is not magic, it's not like a remote server, so like I said, you need an active PC game as the operational mind. The game itself is actually your "host" computer, but steam coding needs to send an audiovisual action to your secondary stream "client" laptop (or SteamOS machine, etc.) while sending your controller or from you The secondary laptop keyboard and mouse commands are returned to your host computer. Longspan Shelving,Long Span Racking System,Long Span Shelving System,Longspan Shelving Rack Nanjing Chinylion Metal Products Co., Ltd , https://www.clrack.com
As with all PC game experiences, the graphics of your host platform directly affect the final result. If your gaming PC is a low-end graphics card, it can only send the visual effects of a low-end customer laptop. You need a quad-core processor host to make better-between coding faster. You know, actually playing games is running processors. You may want a discrete graphics card because the purpose of this exercise is to use integrated graphics to provide a better gaming experience.
Client computer less stringent requirements: The only thing you need is a PC that supports hardware-accelerated H264 decoding. In recent years the vast majority of published computers can handle streaming, without problem-our practice. This process is not complicated, just make sure that the computer is turned on, connected to the same local network, and logged in to the same steam account. If all settings are complete, the popup will appear in the lower right corner of the screen, letting you know that you are connected to your main machine. The steam library will be shared between two computers, and a streaming remote installation option will appear in the game. (Of course you need to install the game you want first). If your game is installed on two machines, you can choose whether you want to stream or play it directly from your computer.